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Whisper of Iron
- A LitRPG Crafting Fantasy (Isekai Blacksmith, Book 1)
- Gesprochen von: Matt Hicks, Erin Bateman
- Spieldauer: 7 Std. und 5 Min.
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Inhaltsangabe
Intricate anvils, magical powers, and a world of wonder.
A mysterious force transports Noah to a fantasy realm of magic and levels. Unable to return home, he leans into his Blacksmith Apprentice class. By killing creatures in battle, mining ore, and even picking plants, Noah will obtain the ingredients he needs to create items to help him survive. His old life drags on him at first, a fact he doesn't let hold him down, because on Prixa, there's a brutal war between feline warriors and werewolves.
With his high intelligence, crafting powers, and trusty slingshot, he's determined to make the most of his situation until he can find a way home.
Join Noah as he forges an epic journey!
Das sagen andere Hörer zu Whisper of Iron
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Gesamt
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Sprecher
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Geschichte
- Kindle-Kunde
- 16.07.2023
Fun story
The story plot is nothing amazing, but it's fun and you don't feel like you had wasted your time.
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Gesamt
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Sprecher
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Geschichte
- Amazon Kunde
- 16.05.2023
Hard to finish with a dumb mc
Well, where to start? To be honest, it’s really hard for me to finish this audiobook. The Mc is pretty dumb for his “high” intelligent stat, even if he’s 15 (not quit sure). The lit system is absolutely not explained even after 3 hours into the book. No stats or caps are explained or even mentioned. Nobody knows how levels are working. Do they get stat points per level? How much experience do someone needs for a level up? How much stronger is a level 5 cat to a level 1 cat? He gains skills and nobody tells him or the reader, how many he can get per level or what the skill cap is and how he got them is absolutely random. Oh I’m in a cave and can see ore in the walls, bam mining skill. I don’t know how to make something? Designing skill. He can even just create items, like any other creating class, whatever they are. Mc class is blacksmith apprentice, but he never smiths anything, just creating it with monsters drops and mana.
Minor spoilers:
a side character brings mc to a forge. He got told to throw away his crafted shirt, because the owner would suspect him of stealing. So he threw it away, but hid his dagger. A few hours later he openly inspected his crafted dagger, is suspected with theft and send out in the jungle at night. Later he and another side character hid in a cave and she told him directly, “be quite, we don’t know what’s inside here” and she went to sleep. Mc levels up and screamed for joy and woke up a monster. Seriously, if he is just suicidal let him the fuck get killed. But the npcs are not better. After getting ambushed by an enemy faction (dogs or stalkers) and saved by the security chief of the settlement, they just went home and forgot about that. They fought many wars with them and after they found them soooooo close to their settlement, they did nothing. No scouts to look for an army whatsoever and that was not even the first time they were attacked by them. No, in the past they were attacked a lot of times, but why should they send their stealth experts or hunters to watch out for them and warn them when they attack? Sorry, but an army in the jungle and their supplies would need a lot of time to get from point A to B and would not be stealthy. I do not even know how many attacked their settlement. It could be between 30 to 300, if a pack is between 5 to 10 dogs/stalker. They are attacked by shields and do nothing except shooting arrows at them, come on, that can not be the first time they did that. Not after so many years of war. There is magic and nobody used it or throw big stones at them from the walls. In my opinion is the idea of the book decent enough, but bad written and lacking logic or continuity in itself.
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