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Dungeon World, Book 5

A Dungeon Core Experience

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Dungeon World, Book 5

Von: Jonathan Brooks
Gesprochen von: Miles Meili
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Get ready for the exciting conclusion to the Dungeon World series!

With the help of an unlikely ally, Fred has secretly obtained access to all seven elements for his Core without the Supreme Council of Dungeon Cores’ knowledge; Fire, Water, Nature, Earth, Dark, Light, and Air are now technically at his disposal. However, despite having access to them all, he finds himself behind enemy lines without the use of any but Light and Air due to his temporary Core he had created back in his dungeon.

Now, with the assistance of Roady, Ravenne, and Agelstein - three members of the Allroads Government, and Fred’s “bodyguards” - he has to safely make it back to the city before the inevitable deadly response from the local Dungeon Cores at his theft of the Light element kills him.

Trouble is brewing behind the scenes, though, and the Supreme Council is ready to step up their attacks on Fred’s dungeon underneath the city of Allroads. With additional complications preventing Fred from fully utilizing his newly acquired elements, he has to scramble to find a way to not be useless and assist in the defense of his dungeon, his Shards, and all the people in the city above relying on him.

Oh, and on top of that, Fred still needs to figure out a way to save the world....

Contains LitRPG/GameLit elements such as statistics and leveling. No harems and no profanity.

©2020 Jonathan Brooks (P)2020 Jonathan Brooks
Epic Fantasy
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Das sagen andere Hörer zu Dungeon World, Book 5

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Gesamt
  • 4.5 out of 5 stars
  • 5 Sterne
    15
  • 4 Sterne
    7
  • 3 Sterne
    1
  • 2 Sterne
    0
  • 1 Stern
    0
Sprecher
  • 5 out of 5 stars
  • 5 Sterne
    16
  • 4 Sterne
    4
  • 3 Sterne
    0
  • 2 Sterne
    0
  • 1 Stern
    0
Geschichte
  • 4.5 out of 5 stars
  • 5 Sterne
    12
  • 4 Sterne
    6
  • 3 Sterne
    2
  • 2 Sterne
    0
  • 1 Stern
    0

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  • Gesamt
    4 out of 5 stars
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    3 out of 5 stars

The weakest book of the five

While i do not have any quantification, it feels like there is way less dialogue and interaction between characters. Also, the amount of characters has increased to amounts that -with exception of Fred- none of them is being developed apart from levelup + new spells. Which brings me to my main grievance with this book:

Way way way too many parts that consist of status and spell listings. The narrative of the earlier books was enriched by providing the status values and spells, because it gave context to a characters power and position in the world. Like "okay, sounds like this character is weak / strong / Healer / Tank"

But with the addition of so many characters, the listing has become way too frequent and the information less and less relevant to fullfill that purpose.
I'd even say that it is disruptive to the sparse portions of plot progress, because it interrupts the narrative and makes me go "Oh no, here we go again.. Fakkit, i need to mention this in the review"


Here is a quote from the middle of chapter 25. Instead of being an own -skippable- chapter it just interrupts the story to provide the information stated below. Everytime something was listed, i just hit enter and paste.

Name: X
Level: X
Next Mana threshold: XXXX
Light Mana: XXX out of XXXX
Bla bla : irrelevant numbers
Bla bla : irrelevant numbers - base cost blabla - projection distance - XXX feet
Bla bla: irrelevant numbers - base cost blabla - projection distance - XXX feet
Bla bla: irrelevant numbers - base cost blabla - projection distance - XXX feet
Bla bla: irrelevant numbers - base cost blabla - projection distance - XXX feet
Bla bla: irrelevant numbers - base cost blabla - projection distance - XXX feet
Bla bla: irrelevant numbers - base cost blabla - projection distance - XXX feet
Bla bla: irrelevant numbers - base cost blabla - projection distance - XXX feet
Special abilites:
blabla - irrelevant numbers - upkeep - more numbers per second
blabla - irrelevant numbers - upkeep - more numbers per second
blabla - irrelevant numbers - upkeep - more numbers per second
blabla - irrelevant numbers - upkeep - more numbers per second
blabla - irrelevant numbers - cooldown X minutes
blabla - irrelevant numbers - upkeep - more numbers per second



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